Thieving Arson | |
Mission Type | Story Mission |
---|---|
Charisma Cost | 19 |
EXP | 241 |
Base Gold (3★ Gold) | 960 (1440) |
Life | 3 |
Initial Unit Points | 10 |
Deployed Unit Limit | 10 |
Number of Enemies | 28 |
4★ Conditions | 3x melee unit cost |
Prerequisite | Villager Rescue 3 |
Unlocks | Citadel Battle Bandit Hideout Deep Forest Road |
Thieving Arson is the ninth main Story Mission. The Bandit and Rogue enemies should be familiar, but they appear here exclusively and in large numbers, so don't be complacent! The completion reward here is Mortimer, a new Bandit. He gets higher attack than Eunice due to his trust bonus, but his skill is less aggressive.
This is another three-way branch point. Citadel Battle is the next main story mission. Bandit Hideout and Deep Forest Road are optional.
Enemies[]
Enemies | ||||||||
---|---|---|---|---|---|---|---|---|
Enemy | Unit Type |
Attack Type |
HP | ATK | DEF MR |
Attack Speed |
MOV UP |
Notes |
Bandit ×16 |
Melee | Physical | 2688 | 184 | 40 | 162 Initial: 45 |
550 1 UP |
|
Rogue ×12 |
Melee | Physical | 1680 | 109 | 100 | 53 Initial: 1 |
1300 1 UP |
4★ Enemies | ||||||||
---|---|---|---|---|---|---|---|---|
Enemy | Unit Type |
Attack Type |
HP | ATK | DEF MR |
Attack Speed |
MOV UP |
Notes |
Bandit ×16 |
Melee | Physical | 6528 | 448 | 40 | 162 Initial: 45 |
550 1 UP |
|
Rogue ×12 |
Melee | Physical | 4080 | 265 | 100 | 53 Initial: 1 |
1300 1 UP |
Dialogue[]
Thieving Arson dialogue |
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Anna: We cannot allow such looters to get away. Let's follow them. (Clear) Anna: These bandits again... If only they'd take care of the monsters. |
Drops[]
Drop | Bandit Minion A Lv. 3 | Bandit Minion B Lv. 3 | Bergan Lv. 3 | Completion Bonus |
Mortimer |
---|---|---|---|---|---|
Number of Drops | 2 | 2 | 1 | ||
EXP | 50 | 50 | 80 |
Strategy[]
Tutorial |
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This one can be a bit tricky with timing since there are two exit points that you need to guard. Place Katie on the upper cross intersection before the upper HQ point (spot B), then place Phyllis on the lower intersection near the lower HQ point (spot J). Afterward place the Prince behind Katie close to the exit (Spot A) then active Katie's skill when it is ready and place a Healer in between Katie and Phyllis on the center spot to their left (spot U) this allows all melee units to be within range to be healed. Next when you have enough UP place Eunice in front of Phyllis (Spot K). After activating Phyllis' skill place your archers above and below your healer (weaker spot V, stronger spot T). Katie's skill should be ready to use again so do so and drop Valerie on the left spot of the center house (Spot X). |
3★ with level 1 0% affection units |
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